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 Post subject: Re: WALL-E
PostPosted: Tue Feb 10, 2009 12:12 pm 
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V.M.L. wrote:
They hired a real cinematographer for that. I think he did No Country for Old Men.


The Battousai wrote:
Yeah - they needed reference for what camera lens did what in certain situations, which camera needed what kind of supports, what types of movement each camera support would allow, etc...

That attention to detail really allowed people to become immersed in the film, because it felt like live-action in many respects even though it wasn't.


I know what you guys are talking about. Pixar grabbed 3 people to flesh out the look of Wall-E.

They brought in Roger Deakins (Who shot No Country) to give a lecture and talk about how to shoot Wall-E, Dennis Muren who's done FX work for movies like Star Wars and Jurassic Park, who stayed for a few months with Pixar's crew to develop the VFX and Harry Savides, who has shot movies for Gus Van Sant and David Fincher, also to develop the camera work.

2 little pieces of Trivia:

1. Andrew Stanton cited Gus Van Sant as a huge influence in Wall-E, he cited Van Sant's use of the shallow lens to capture and bring a bigger focus and intimacy with a character.

2. David Fincher is actually cited in the Credits of Wall-E, in the "Special Thanks" area, for bringing in Harry Savides.

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 Post subject: Re: WALL-E
PostPosted: Tue Feb 10, 2009 12:14 pm 
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Soupdragon wrote:
Oh yes. The Mac start-up *blaah* is a nice little joke. Though a little tired. They did it twice, which was odd.

Steve Jobs has a vested interest in Pixar, so any PC connotation is right out.


except for the fact the wall-e is obsolete, blocky and rough looking, in constant need of repair/parts replacing and the only one of his kind left? and you think that because steve jobs has connections with pixar, any wall-e = pc connotation is right out? ok

and about david fincher.... i had a massive WTF moment when i saw him in special thanks, i assumed it wasnt THE fincher. i guess i was wrong

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